You know what they need to make?

Any other good games you can think of!

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Twilkitri
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You know what they need to make?

Post by Twilkitri »

A turn-based FPS.

Mmm... turn-based-ness with the fluctuating quality of FPSs...
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ayana
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Post by ayana »

I bet out there somewhere there is one...
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Figaro
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Post by Figaro »

Ayana posted that today!




yeah there prolly is
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Post by beyonder »

excellent observation. i mean, i never would have known.
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Post by Pez-Man »

...

Nah, a turn based FPS wouldn't make much sense at all. You'd move a certain amount of steps, and could only fire a certain amount? FPS and turn based don't go together very well, like a 2-D scroller and a RTS.
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Twilkitri
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Post by Twilkitri »

It would work the best with team-based.
Team a would have 5 seconds or so to do whatever, then their controls (and physics) would cut out and it would be team b's turn. Etcetera etcetera.

Wouldn't be any fun in two-player, but I can see it working nicely with large teams.
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Post by Pez-Man »

Still sounds funky to me.
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Post by Kamui »

I don't know... There's too much in it that wouldn't work... such as the ability to dodge/move away from where the enemy is firing.... You'd have to add in some RPG elements to really make it work... But overall I'm not a big fan of FPS... Ah well... :P
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Twilkitri
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Post by Twilkitri »

Well, people'd have to have their health bumped up a fair bit...

I don't understand most of what you just said, Kamui.
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Post by Pez-Man »

The idea of a FPS that is turn based just doesn't make any sense.
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Post by ayana »

It ruins the whole FPS-ness....
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Twilkitri
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Post by Twilkitri »

Well, it's still first person -
and still a shooter -
so it's still an FPS.


I think it could be fun. Wierd, but fun.
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Post by Pez-Man »

It's still an FPS, but it just doesn't make any sense.
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Post by Twilkitri »

How doesn't it make sense?
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ayana
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Post by ayana »

The action is missing
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