Ask Chromus
Let's break it down.
Why is this thread the funniest thread...
...when it's supposed to be the most serious.
Can't really break it down more than that. It's supposed to be serious because people are supposed to ask you all sorts of scientifical questions, but instead it's funny because people ask you randomtifical questions.
Why is this thread the funniest thread...
...when it's supposed to be the most serious.
Can't really break it down more than that. It's supposed to be serious because people are supposed to ask you all sorts of scientifical questions, but instead it's funny because people ask you randomtifical questions.
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Zornak
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well, a lot of things I posted in the Best of TGB is one thing... as well as you multiple times asking for more questions... I don't why, but that is funny for some reason ^^;
(aka doesn't this guy have a life outside this thread. Does he actually exist in real life, or are he and Pez-man built into Comcast which is being manipulated by beyonder.)
(aka doesn't this guy have a life outside this thread. Does he actually exist in real life, or are he and Pez-man built into Comcast which is being manipulated by beyonder.)
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Zornak
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"I created you, and I can destroy you, too!" :O
Anyways, with PS1 controllers, various games on the PS2 are also compatible with them. Games like this include FFX and others. However some games require the PS2 controller to operate. A game of this type is Star Ocean: Till the End of Time. My question is what is different about these controllers and games that some games are incompatible with the former controller?
Anyways, with PS1 controllers, various games on the PS2 are also compatible with them. Games like this include FFX and others. However some games require the PS2 controller to operate. A game of this type is Star Ocean: Till the End of Time. My question is what is different about these controllers and games that some games are incompatible with the former controller?
It's not just because of the analog sticks.. it's also because all the buttons are pressure sensitive and some games require the pressure sensitivity to be able to do some of the functions, such as in "The Bouncer" if you lightly tap the button it causes a wimpy attack but if you firmly press the button it causes a more powerful attack. (True... you could kinda do this kind of thing with the older controllers but.. making the buttons pressure sensitive gives you a higher degree of control in this aspect) Though on some games... I haven't got a clue as to why they do that.. maybe it's to promote sales of the PS2 controller?
BLORG!
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Zornak
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Specs on the PS1 Controller
http://stuffo.howstuffworks.com/playstation3.htm
Specs on the PS2 Controller
http://stuffo.howstuffworks.com/ps23.htm
http://stuffo.howstuffworks.com/playstation3.htm
Specs on the PS2 Controller
http://stuffo.howstuffworks.com/ps23.htm
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Dither
- Pez-Eater

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Aldahar is coming along very nicely.. though slower then a corporate made game.. once i get something presentable, ill put up some screen shots of what there is so far. And of course, when we are ready, we will be asking for Alpha testers. BTW.. i would expect screen shots to be available within say.. a month from now.. and alpha testing somewhere in June or July(maybe).
Besides class work and.. work work(the thing i get paid for doing).. one of the reasons for the slowness (on my part) is that I have "painted myself into a corner".. I have too many projects going on at once.. and cant move on one until another is done, or close to done.. you will be able to see the status of all my projects and how much work on getting done on them daily on my blog thingy... once i finish writing it. heh
Besides class work and.. work work(the thing i get paid for doing).. one of the reasons for the slowness (on my part) is that I have "painted myself into a corner".. I have too many projects going on at once.. and cant move on one until another is done, or close to done.. you will be able to see the status of all my projects and how much work on getting done on them daily on my blog thingy... once i finish writing it. heh
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Zornak
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<in response to his previous question> I think it might have to do with the pressure sensitivity issue built into only the PS2 controllers. Because at one point in SO3:TtEoT, your actions are determined by how you press the button.
You can press it 4 ways
Light Tap
Light Hold
Hard Tap
Hard Hold
Without this function, you would be unable to get through a vital part of the game.
You can press it 4 ways
Light Tap
Light Hold
Hard Tap
Hard Hold
Without this function, you would be unable to get through a vital part of the game.
