Neverwinter Nights
Neverwinter Nights
wow i am suprised this isn't here yet!
great game , i recommend it to all those rpg fans and D&D fans out there!
. . . .well it practically is D&D in a graphic interface.
Pez-Man and I play it some nights. We are through the prelude and chapter one of the story . . . just started chapter 2 but we started over . . . and then again , and agian . . . .anyways. . ..
post what you think
great game , i recommend it to all those rpg fans and D&D fans out there!
. . . .well it practically is D&D in a graphic interface.
Pez-Man and I play it some nights. We are through the prelude and chapter one of the story . . . just started chapter 2 but we started over . . . and then again , and agian . . . .anyways. . ..
post what you think
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/me has a second helping of Macoroni&Cheese&Tuna
~Twilkitri~
http://darktwilkitri.thegreatbeyond.net/ (is broken)
http://darktwilkitri.thegreatbeyond.net/ (is broken)
... Ri-i-ight DT.
Well, i'm probably gonna' make a lot of enemies today, but i'd say Neverwinter Nights was a sore disappointment. Sure, the editor was great and all. I mean, who can honestly say they've never wanted to put themselves in a campaign as a Blue Slaad, but the game was very rushed, and more orientated on it's precious new graphics than an actual storyline as such. It's main selling point was that it was run off version 3 rules, which I have nothing against, (Curse you THACO!), but Baldur's Gate was charming, it had a great storyline, and it was also pleasantly challenging.
Not to mention, Jan Jansen was greater comic relief than Boddynock Glinkle will ever be.
*puff*puff*
Well, i'll stop ranting now.
(No Viconia in Neverwinter Nights - Unhappy SnV)
Well, i'm probably gonna' make a lot of enemies today, but i'd say Neverwinter Nights was a sore disappointment. Sure, the editor was great and all. I mean, who can honestly say they've never wanted to put themselves in a campaign as a Blue Slaad, but the game was very rushed, and more orientated on it's precious new graphics than an actual storyline as such. It's main selling point was that it was run off version 3 rules, which I have nothing against, (Curse you THACO!), but Baldur's Gate was charming, it had a great storyline, and it was also pleasantly challenging.
Not to mention, Jan Jansen was greater comic relief than Boddynock Glinkle will ever be.
*puff*puff*
Well, i'll stop ranting now.
(No Viconia in Neverwinter Nights - Unhappy SnV)
Actually, I've heard of people who use the Neverwinter Nights editor to keep track of actual D&D games, as opposed to playing them online. A group of friends would get together and load all the stats into Neverwinter Nights. All the play decisions they made would be stored in the game by the DM. They also had a cool setup where they mounted an projector over the table facing down projecting the editor onto the table, so everyone could see what was going on. Sounds like a kick ass setup.


